Structure

GraphicsContext.BlendMode

The ways that a graphics context combines new content with background content.

Declaration 宣言

@frozen struct BlendMode

Overview 概要

Use one of these values to set the blendMode property of a GraphicsContext. The value that you set affects how content that you draw replaces or combines with content that you previously drew into the context.

Topics 話題

Getting the Default

Darkening

Lightening

Adding Contrast

Inverting

Mixing Color Components

Accessing Porter-Duff Modes

Creating a Blend Mode

Default Implementations 省略時実装

Relationships 関係

Conforms To 次に準拠

See Also 参照

Setting Opacity and the Blend Mode