func draw(GraphicsContext .ResolvedSymbol , at: CGPoint, anchor: UnitPoint )
Draws a resolved symbol into the context, aligning an anchor within the symbol to a point in the context.
func resolveSymbol <ID>(id: ID) -> GraphicsContext .ResolvedSymbol ?
Gets the identified child view as a resolved symbol, if the view exists.
struct ResolvedSymbol
A static sequence of drawing operations that may be drawn multiple times, preserving their resolution independence.