func draw(Image, at: CGPoint, anchor: UnitPoint )
Draws an image into the context, aligning an anchor within the image to a point in the context.
func draw(Image, in: CGRect, style: FillStyle )
Draws an image into the context, using the specified rectangle as a layout frame.
func draw(GraphicsContext .ResolvedImage , at: CGPoint, anchor: UnitPoint )
Draws a resolved image into the context, aligning an anchor within the image to a point in the context.
func resolve(Image) -> GraphicsContext .ResolvedImage
Gets a version of an image that’s fixed with the current values of the graphics context’s environment.
struct ResolvedImage
An image resolved to a particular environment.