init(lineWidth : CGFloat, lineCap : CGLineCap , lineJoin : CGLineJoin , miterLimit : CGFloat, dash: [CGFloat], dashPhase : CGFloat)
Creates a new stroke style from the given components.
Availability 有効性
Technology
@frozen struct StrokeStyle
init(lineWidth : CGFloat, lineCap : CGLineCap , lineJoin : CGLineJoin , miterLimit : CGFloat, dash: [CGFloat], dashPhase : CGFloat)
var lineWidth : CGFloat
var lineCap : CGLineCap
var lineJoin : CGLineJoin
var miterLimit : CGFloat
var dash: [CGFloat]
var dashPhase : CGFloat
var animatableData : StrokeStyle .AnimatableData
typealias AnimatableData
static func == (StrokeStyle , StrokeStyle ) -> Bool
static func != (Self, Self) -> Bool
protocol Shape
protocol InsettableShape
enum ShapeRole
struct FillStyle