Instance Method インスタンスメソッド

highPriorityGesture(_:including:)

Attaches a gesture to the view with a higher precedence than gestures defined by the view. ジェスチャをビューに添付します、ビューによって定義されるジェスチャより高い優先度で。

Declaration 宣言

func highPriorityGesture<T>(_ gesture: T, including mask: GestureMask = .all) -> some View where T : Gesture

Parameters パラメータ

gesture

A gesture to attach to the view.

mask

A value that controls how adding this gesture to the view affects other gestures recognized by the view and its subviews. Defaults to all.

Discussion 議論

Use this method when you need to define a high priority gesture to take precedence over the view’s existing gestures. The example below defines a custom gesture that prints a message to the console and attaches it to the view’s VStack. Inside the VStack a red heart Image defines its own TapGesture handler that also prints a message to the console, and a blue rectangle with no custom gesture handlers. Tapping or clicking any of the views results in a console message from the high priority gesture attached to the enclosing VStack.


struct HighPriorityGestureExample: View {
    @State private var message = "Message"
    let newGesture = TapGesture().onEnded {
        print("Tap on VStack.")
    }


    var body: some View {
        VStack(spacing:25) {
            Image(systemName: "heart.fill")
                .resizable()
                .frame(width: 75, height: 75)
                .padding()
                .foregroundColor(.red)
                .onTapGesture {
                    print("Tap on image.")
                }
            Rectangle()
                .fill(Color.blue)
        }
        .highPriorityGesture(newGesture)
        .frame(width: 200, height: 200)
        .border(Color.purple)
    }
}

See Also 参照

Taps and Gestures